


Now since I have no freaking clue as to what I'm doing. The Real Jedi Academy (v2 beta) v2 beta: Jk.RaVeN: The Sanctuary-Dark Knight-The Senate of the ORb: Orbitius: The SPJ Fortress: Yangyan: The Star Destroyer: Zap: The. BspSource: Can't load C:\Users\utilisateur\Desktop\ctf_ns_streets.bsp, caused by : Unknown file ident: 1347633746 (RBSP)Īt .createBuffer(())Īt .load(())Īt .decompile(())Īt ()(())Īt ($4.run)(()) Title Version Author-ZoU- Zone of Ultima Fortress: El CukoSoS Underground: Darth Algar Academy V3: ZidZabre ()Academy (V4) V4. The official site for Star Wars, featuring the latest on Star Wars: The Last Jedi, Rogue One: A Star Wars Story, and Star Wars Rebels. To create or extract files from pk3s, either use WinRar, WinZip, or pakscape. I have already tried BSPSrc: the results: Syfy’s Killjoys, a show about three bounty hunters running around space and revealing bits of their past as they doreturns June 30. The BSP file of the Map you wish to edit This will commonly be found in one of the games PK3 files. Jedi Outcast uses the ID Tech 3 Engine, for Quake 3 and all that. Hey, I've been trying silly things these days, like trying to decompile a Star Wars jedi Outcast multiplayer map's BSP to (maybe) get the map's brushes into the Source engine.
